After Imperial City and Nova Praetoria were founded, many businesses moved out of Neutropolis, inciting a mass exodus of the people there as well, leading to the residential areas being torn down and replaced with business parks and warehouses. Neutropolis is the industrial district of Praetoria, where the city is powered by a near limitless supply of energy thanks to the three neutral polarity synchronizing reactors on Keyes Island, and also the home of Lambda Sector, the training facility for Praetoria's military. Imperial City is also the location of the headquarters of the Total Praetoria Network (TPN), and it's companion ministry, the Cultural Direction & Education Center. The BAF was established to treat and hopefully someday cure Praetorians afflicted with the Tellurian Plague, a plague spread by the spores of the Devouring Earth. Imperial City is the commercial and entertainment hub of Praetoria, with the entertainment district of Aureas, but also houses the Behavioral Adjustment Facility. It was designed to sit higher than any other district in Praetoria, built over the Lethe River as a natural defense between the city and the hostile surrounding lands. Nova Praetoria is an artificial island built after the Hamidon Wars, housing the five most influential structures in Praetorian government, as well as Emperor Cole's Tower. Praetoria is split up into four different zones, Nova Praetoria (levels 1-10), Imperial City (levels 9-15), Neutropolis (levels 16-20), and The Underground. Players are now able to start new characters as Praetorians, a new neutral faction, and fully explore the dimension for themselves, deciding wether they want to be loyal to Emperor Cole, or join up with the underground Resistance. Praetoria Originally an alternate dimension only explored in bits and pieces by high level Heroes hoping to stop evil doppelgangers of signature heroes from invading Primal Earth. Issue 18: Shades of Gray adds the Tip System, merges the Hero and Villain markets, allows trading beween alignments previously not allowed,adds new features to the Mission Architect, and reintroduces the Cathedral of Pain Trial, which originally launched with City of Villains, but has remained inactive for a long time since.
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Overview City of Heroes: Going Rogue is the first retail expansion to City of Heroes since 2005's City of Villains, launched on August 17th 2010 alongside the game's 18th "issue" or free content update, titled Shades of Gray Going Rogue adds 4 new powersets across the ten base Archetypes, 4 new zones in the alternate dimension of Praetoria, as well as the ability to switch or further reinforce a character's moral alignment through Tips.